Battery
A light part that contains 400 energy and is prefilled. Cannot be recharged.
It is a craftable and spawnable flammable solid.
It cannot be resized.
At its default size (2x1x1) it has a durability of 1.
By default, its colour is #383637.
It requires 1 Sulfur
and 1 Wire
to be crafted.
Methods
GetResource() → resource
Gets the name of the resource contained, will return the string "nil"
if nothing is stored, rather than actually returning nil
.
The resource return can be any of the following types:
-
string
-
"nil"
GetResourceAmount() → amount
Gives you the total amount of objects in the container.
The amount return is a number
.
GetAmount() → amount
This method is deprecated. Use :GetResourceAmount()
instead.
Gives you the total amount of objects in the container.
The amount return is a number
.
Events
ContainerChanged(resourceType, resourceAmount)
Fires when the amount of the resource in the container changes.
The parameters for ContainerChanged
are as follows:
- The resourceType parameter is a string that can be
Power
,Solid
, orFluid
- The resourceAmount parameter is a
number
.