StarMap
Shows your current location in the universe and other nearby stars and celestial bodies.
It also has unique icons for every celestial body type. Clicking on a icon will set a all connected HyperDrive
s/Telescope
s to those coordinates.
Requires power in order to function.
It has 2 modes, universe and solar.
- Universe mode shows your location in the universe.
- Solar mode shows your location in the solar system if you are in one.
It can be triggered with polysilicon:
Activate
will set it to universe mode.Deactivate
will set it to solar mode.FlipFlop
will toggle between the two modes.
It is a craftable and spawnable non-flammable solid.
Here is a list of possible sizes that reach the maximum malleability (12500) that have integer components: 1x1250x10, 1x625x20, 1x500x25, 1x250x50, 1x125x100, 2x1250x5, 2x625x10, 2x250x25, 2x125x50, 4x625x5, 4x125x25, 5x500x5, 5x250x10, 5x125x20, 5x100x25, 5x50x50, 10x125x10, 10x50x25, 20x25x25, 50x25x10, 100x25x5
At its default size (20x3x20) it has a durability of 1, at its maximum size it has a durability of 3.
By default, its colour is #1b2a35.
It requires 25 Quartz
, 2 Radar
, and 20 Wire
to be crafted.
Methods
GetBodies() → bodies
The bodies return is a dictionary with keys that are string
s and values that are { PlanetType: PlanetType }
s.
GetSystems() → systems
The systems return is a string
.