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StarMap

Shows your current location in the universe and other nearby stars and celestial bodies. It also has unique icons for every celestial body type. Clicking on a icon will set a all connected HyperDrives/Telescopes to those coordinates. Requires power in order to function.

It has 2 modes, universe and solar.

  • Universe mode shows your location in the universe.
  • Solar mode shows your location in the solar system if you are in one.

It can be triggered with polysilicon:

  • Activate will set it to universe mode.
  • Deactivate will set it to solar mode.
  • FlipFlop will toggle between the two modes.

It is a craftable and spawnable non-flammable solid.

Here is a list of possible sizes that reach the maximum malleability (12500) that have integer components: 1x1250x10, 1x625x20, 1x500x25, 1x250x50, 1x125x100, 2x1250x5, 2x625x10, 2x250x25, 2x125x50, 4x625x5, 4x125x25, 5x500x5, 5x250x10, 5x125x20, 5x100x25, 5x50x50, 10x125x10, 10x50x25, 20x25x25, 50x25x10, 100x25x5

At its default size (20x3x20) it has a durability of 1, at its maximum size it has a durability of 3.

By default, its colour is #1b2a35.

It requires 25 Quartz, 2 Radar, and 20 Wire to be crafted.

Methods


GetBodies() → bodies

The bodies return is a dictionary with keys that are strings and values that are { PlanetType: PlanetType }s.


GetSystems() → systems

The systems return is a string.