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Glass

Created when sand is burned, set on fire, or fed into a Kiln. Can be broken by heavy impacts or by fist.

It is a spawnable non-flammable solid.

It has a malleability of 1600.

At its default size (4x4x1) it has a durability of 1, at its maximum size it has a durability of 5.

By default, its colour is #f8f8f8.