Glass
Created when sand is burned, set on fire, or fed into a Kiln. Can be broken by heavy impacts or by fist.
It is a spawnable non-flammable solid.
It has a malleability of 1600.
At its default size (4x4x1) it has a durability of 1, at its maximum size it has a durability of 5.
By default, its colour is #f8f8f8.