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Igniter

Sets alight unlocked parts within the immediate vicinity when triggered. Range depends on the size.

It is a craftable and spawnable non-flammable solid.

Here is a list of possible sizes that reach the maximum malleability (8) that have integer components: 1x8x1, 1x4x2, 2x2x2

At its default size (2x2x2) it has a durability of 1, at its maximum size it has a durability of 2.

By default, its colour is #ff0000.

It requires 10 Iron, 5 Plastic, and 2 Wire to be crafted.

Events


Triggered(otherPart)

Fires when the object is triggered and provides a reference to the part that triggered it.

If a Microcontroller indirectly initiated the triggering of an object, it will return the object rather than the Microcontroller, whereas in the case of directly triggering the object (i.e., calling :Trigger, but not TriggerPort), it will return the microcontroller.

The trigger source remains unchanged if the trigger is sent through something such as an Antenna, but will be set to a RemoteControl if one is present along the trigger line.

The otherPart parameter is the source of the trigger signal. It is a PilotObject.