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Obelisk

An object designed to attract aliens to the region. Emits an ominous noise when powered. Must be anchored and powered in order to function. Must also be open to the sky. Only one obelisk in a region can be powered at a time. When active, it will summon aliens every 300 seconds. Use at your own risk. It is a craftable and spawnable non-flammable solid.

It consumes 15 power per tick.

It cannot be resized.

At its default size (10x10x30) it has a durability of 1.

By default, its colour is #000000.

It requires 10 AlienCore, 250 Diamond, 500 Iron, and 50 Wire to be crafted.

Events


Loop(tickInterval)

Fires when the object is updated by the game loop.

The tickInterval parameter is the inverse of the tick rate. For example, if the tick rate is 20, this will be 1 / 20 (or just 0.05). If the tick rate commands are accessible, running them will change this value. It is a number.