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Obelisk

An object designed to attract aliens to the region. Emits an ominous noise when powered. Must be anchored and powered in order to function. Must also be open to the sky. Only one obelisk in a region can be powered at a time. When active, it will summon aliens every 300 seconds. Use at your own risk.

It is a craftable and spawnable non-flammable solid.

It cannot be resized.

At its default size (10x10x30) it has a durability of 1.

By default, its colour is #1b2a35.

It requires 10 AlienCore, 250 Diamond, 500 Iron, and 50 Wire to be crafted.

Events


Loop(deltaTime)

Fires when the object is updated by the game loop.

The deltaTime parameter is the 'time' since the last tick, it does not represent the actual time since the last tick was occurred, rather just how often a game tick should be fired (it will always be precisely 1). It is a number.