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Apparel

A piece of clothing that can be worn by other players. Parts can also be attached to the apparel, meaning you can create your own suits with the apprel. It is similar to the prosthetic, except it can be taken off and does not cause damage. However, electricity does not trasmit throughout the apparel unlike prosthetics.

Apparel can also holds less parts than the prosthetic. It can only hold 100 parts, while Prosthetics can hold 150.

Apparel has another configuration to it called Transparency, which dictates how transparent it will become when worn. Ranges from 0-1 from non-transparent to transparent.

It is a craftable and spawnable non-flammable solid.

It cannot be resized.

At its default size (1x2x1) it has a durability of 1.

By default, its colour is #d7c59a.

It requires 10 Cloth and 5 Rubber to be crafted.

Configurables


Limb

The name of the limb that this Apparel is for. It is a PlayerLimb.


Transparency

The transparency of this Apparel. It is a number. It ranges between 0 and 1.

Events


Configured(configurerId)

Fires when the object is configured.

The configurerId parameter is the UserId of the player who configured the object. It is a number.


OnClick(clickerId)

Fires when the object is clicked.

The clickerId parameter is the UserId of the player who clicked the object. It is a number.