Electromagnet

A powerful magnet. It is a craftable and spawnable non-flammable solid.
It consumes 14 power per tick.
Here is a list of possible sizes that reach the maximum malleability (25) that have integer components: 1x1x25, 1x5x5
At its default size (1x4x4) it has a durability of 1, at its maximum size it has a durability of 2.
By default, its colour is #edeaea.
Events
Loop(tickInterval)
Fires when the object is updated by the game loop.
The tickInterval parameter is the inverse of the tick rate. For example, if the tick rate is 20
, this will be 1 / 20
(or just 0.05
). If the tick rate commands are accessible, running them will change this value. It is a number
.