DriveBox

When connected to a motor or engine with a rod, it will spin the same speed the engine or motor is going. (You must click the drivebox first when creating a rod.) It is a craftable and spawnable non-flammable solid.
Here is a list of possible sizes that reach the maximum malleability (144) that have integer components: 1x1x144, 1x2x72, 1x3x48, 1x4x36, 1x6x24, 1x8x18, 1x9x16, 1x12x12, 2x2x36, 2x3x24, 2x4x18, 2x6x12, 2x8x9, 3x3x16, 3x4x12, 3x6x8, 4x4x9, 4x6x6
At its default size (2x2x2) it has a durability of 1, at its maximum size it has a durability of 3.
By default, its colour is #000000.
Configurables
Ratio
The ratio of speed from 1 (1:100) to 100 (100:100) between this DriveBox and the source motor. It is a number
.
It ranges between 1 and 100. It increments by 1.
Reversal
Determines whether the output should be reversed. It is a boolean
.
Events
Loop(tickInterval)
Fires when the object is updated by the game loop.
The tickInterval parameter is the inverse of the tick rate. For example, if the tick rate is 20
, this will be 1 / 20
(or just 0.05
). If the tick rate commands are accessible, running them will change this value. It is a number
.