Freezer

Turns liquid Water into solid Ice, expelling heat energy in the process. Requires some power. It is a craftable and spawnable non-flammable solid.
It consumes 50 power per tick.
It cannot be resized.
At its default size (8x4x5) it has a durability of 1.
By default, its colour is #000000.
It requires 10 Copper
, 8 HeatPipe
, 4 HeatPump
, and 8 Pipe
to be crafted.
Events
Loop(tickInterval)
Fires when the object is updated by the game loop.
The tickInterval parameter is the inverse of the tick rate. For example, if the tick rate is 20
, this will be 1 / 20
(or just 0.05
). If the tick rate commands are accessible, running them will change this value. It is a number
.