Skip to main content

Boombox

Must be powered in order to play music. When clicked, it will toggle playing music and will play the song id you give it. It is a craftable and spawnable non-flammable solid.

It consumes 1 power per tick.

It cannot be resized.

At its default size (5x3x2) it has a durability of 1.

By default, its colour is #000000.

It requires 4 Cloth, 2 Copper, 6 Gear, 2 Glass, 4 Iron, 4 Motor, 3 Pipe, 1 Quartz, and 5 Wire to be crafted.

Configurables


Audio

The audio asset ID to be played. It is a number.

Events


Loop(tickInterval)

Fires when the object is updated by the game loop.

The tickInterval parameter is the inverse of the tick rate. For example, if the tick rate is 20, this will be 1 / 20 (or just 0.05). If the tick rate commands are accessible, running them will change this value. It is a number.