Anchor
When triggered or clicked, it is able to be anchored, a state in which it is immovable by physics, and applies to parts connected to it.
It is a craftable and spawnable non-flammable solid.
Here is a list of possible sizes that reach the maximum malleability (64) that have integer components: 1x64x1, 1x32x2, 1x16x4, 1x8x8, 2x16x2, 2x8x4, 4x4x4, 8x4x2
At its default size (2x1x2) it has a durability of 1, at its maximum size it has a durability of 3.
By default, its colour is #f5cd30.
It requires 18 Iron
, to be crafted.
Configurables
Anchored
Determines whether the anchor is active or not. It is a boolean
.
Events
Configured(configurerId)
Fires when the object is configured.
The configurerId parameter is the UserId
of the player who configured the object. It is a number
.