AutomaticLaser

Fires a continous set of lasers when powered. Like most other energy/thermal weapons, it generates heat when powered. It generates up to 65 degrees of heat, meaning you will need atleast 2 or 3 coolers. It is a craftable and spawnable non-flammable solid.
It consumes 25 power per tick.
It cannot be resized.
At its default size (20x5x5) it has a durability of 8.
By default, its colour is #635f62.
It requires 50 Explosive
, 200 Iron
, 25 Jade
, and 90 Silicon
to be crafted.
Events
Loop(tickInterval)
Fires when the object is updated by the game loop.
The tickInterval parameter is the inverse of the tick rate. For example, if the tick rate is 20
, this will be 1 / 20
(or just 0.05
). If the tick rate commands are accessible, running them will change this value. It is a number
.