LightBridge

Fires a beam of solid light that can be walked on. It is a craftable and spawnable non-flammable solid.
It consumes 7 power per tick.
Here is a list of possible sizes that reach the maximum malleability (200) that have integer components: 1x1x200, 1x2x100, 1x4x50, 1x5x40, 1x8x25, 1x10x20, 2x2x50, 2x4x25, 2x5x20, 2x10x10, 4x5x10, 5x5x8
At its default size (10x2x10) it has a durability of 4, at its maximum size it has a durability of 5.
By default, its colour is #ffffff.
It requires 30 Aluminum
, 15 Diamond
, 15 Jade
, 15 Quartz
, and 15 Ruby
to be crafted.
Configurables
BeamColor
The color of the bridge's beam. It is a Color3
.
Events
Configured(configurerId)
Fires when the object is configured.
The configurerId parameter is the UserId
of the player who configured the object. It is a number
.
Loop(tickInterval)
Fires when the object is updated by the game loop.
The tickInterval parameter is the inverse of the tick rate. For example, if the tick rate is 20
, this will be 1 / 20
(or just 0.05
). If the tick rate commands are accessible, running them will change this value. It is a number
.