Asphalt

A modern material useful for smooth road surfaces. Its durability triples when anchored. It is a craftable and spawnable non-flammable solid.
Here is a list of possible sizes that reach the maximum malleability (16000) that have integer components: 1x8x2000, 1x10x1600, 1x16x1000, 1x20x800, 1x25x640, 1x32x500, 1x40x400, 1x50x320, 1x64x250, 1x80x200, 1x100x160, 1x125x128, 2x4x2000, 2x5x1600, 2x8x1000, 2x10x800, 2x16x500, 2x20x400, 2x25x320, 2x32x250, 2x40x200, 2x50x160, 2x64x125, 2x80x100, 4x4x1000, 4x5x800, 4x8x500, 4x10x400, 4x16x250, 4x20x200, 4x25x160, 4x32x125, 4x40x100, 4x50x80, 5x5x640, 5x8x400, 5x10x320, 5x16x200, 5x20x160, 5x25x128, 5x32x100, 5x40x80, 5x50x64, 8x8x250, 8x10x200, 8x16x125, 8x20x100, 8x25x80, 8x40x50, 10x10x160, 10x16x100, 10x20x80, 10x25x64, 10x32x50, 10x40x40, 16x20x50, 16x25x40, 20x20x40, 20x25x32
At its default size (8x1x8) it has a durability of 4, at its maximum size it has a durability of 26.
By default, its colour is #1b2a35.
Events
Loop(deltaTime)
Fires when the object is updated by the game loop.
The deltaTime parameter is the 'time' since the last tick, it does not represent the actual time since the last tick was occurred, rather just how often a game tick should be fired (it will always be precisely 1
). It is a number
.