Brick
A cheap, malleable material with special durability properties. The durability is 4, and becomes 18 when it is anchored or attached to terrain (grounded).
It is a craftable and spawnable non-flammable solid.
It has a malleability of 4000.
At its default size (4x4x2) it has a durability of 4, at its maximum size it has a durability of 20.
By default, its colour is #a34b4b.
It requires 1 Sand
, 1 Stone
, and 1 Water
to be crafted.
Events
Loop(deltaTime)
Fires when the object is updated by the game loop.
The deltaTime parameter is the 'time' since the last tick, it does not represent the actual time since the last tick was occurred, rather just how often a game tick should be fired (it will always be precisely 1
). It is a number
.