DarkConverter

Converts attached dark matter bins into energy. 1 unit of dark matter is equal to 1000 watts of power. However, this generates a ton of heat in the process, nearly up to 200 degrees when activated. This means you will need about 10 coolers to avoid combustion. It is a craftable and spawnable non-flammable solid.
It generates 1 DarkMatter
per tick.
It cannot be resized.
At its default size (10x10x10) it has a durability of 25.
By default, its colour is #ff0000.
It requires 10 AlienCore
, 25 Diamond
, 100 Gold
, 5 Reactor
, and 50 Titanium
to be crafted.
Events
Loop(tickInterval)
Fires when the object is updated by the game loop.
The tickInterval parameter is the inverse of the tick rate. For example, if the tick rate is 20
, this will be 1 / 20
(or just 0.05
). If the tick rate commands are accessible, running them will change this value. It is a number
.